Index
[SYMBOL]
[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[Q]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Y]
[Z]
Gaussian filter Gaussian reflectance model General computation General convolution shader Generic attribute index Generic vertex attribute array defining enabling or disabling 2nd Generic vertex attributes 2nd associating index with named attribute variables explicitly binding to attribute variable parameters 2nd querying state value of vertex array pointer for Geometric functions Geometric image transforms Geometric operations Geometric primitives 2nd Geometry drawing with vertex arrays sending data to OpenGL Geometry specification getUniLoc function GL_ACTIVE_ATTRIBUTE_MAX_LENGTH parameter GL_ACTIVE_ATTRIBUTED parameter GL_ACTIVE_UNIFORM_MAX_LENGTH parameter GL_ACTIVE_UNIFORMS parameter GL_ADD symbolic constant GL_ATTACHED_SHADERS parameter GL_AUX0 symbolic constant GL_AUXi symbolic constant GL_BACK_LEFT symbolic constant 2nd GL_BACK_RIGHT symbolic constant gl_BackColor constant gl_BackColor variable 2nd 3rd 4th gl_BackSecondaryColor variable 2nd 3rd 4th 5th GL_BLEND symbolic constant 2nd gl_ClipVertex variable 2nd 3rd gl_Color variable 2nd 3rd 4th 5th GL_COMBINED_TEXTURE_IMAGE_UNITS constant GL_COMPILE_STATUS parameter GL_CURRENT_COLOR symbolic constant GL_CURRENT_PROGRAM symbolic constant 2nd Gl_CURRENT_PROGRAM symbolic constant GL_CURRENT_VERTEX_ATTRIB parameter GL_DECAL symbolic constant GL_DELETE_STATUS parameter GL_DEPTH_COMPONENT 2nd GL_EXP symbolic constant GL_EXP2 symbolic constant GL_EXTENSIONS symbolic constant 2nd GL_EYE_LINEAR symbolic constant 2nd GL_FLOAT symbolic constant GL_FLOAT_MAT2 symbolic constant GL_FLOAT_MAT3 symbolic constant GL_FLOAT_MAT4 symbolic constant GL_FLOAT_VEC2 symbolic constant GL_FLOAT_VEC3 symbolic constant GL_FLOAT_VEC4 symbolic constant gl_fog.color uniform variable gl_Fog.density variable gl_Fog.end variable gl_Fog.start variable GL_FOG_COORDINATE symbolic constant 2nd gl_FogFragCoord variable 2nd 3rd gl_FragColor variable 2nd 3rd 4th 5th 6th 7th gl_FragCoord variable 2nd gl_FragData array gl_FragData variable 2nd gl_FragDepth variable 2nd 3rd GL_FRAGMENT_DEPTH symbolic constant 2nd GL_FRAGMENT_SHADER GL_FRONT_LEFT symbolic constant GL_FRONT_RIGHT symbolic constant gl_FrontColor variable 2nd 3rd 4th 5th 6th 7th gl_FrontFacing variable 2nd gl_FrontLightModelProduct.sceneColor variable gl_FrontSecondaryColor variable 2nd 3rd 4th 5th GL_INFO_LOG_LENGTH parameter GL_LEQUAL GL_LESS GL_LIGHTING symbolic constant gl_LightSource[i] uniform variable GL_LINE_SMOOTH symbolic constant GL_LINE_WIDTH symbolic constant GL_LINEAR symbolic constant 2nd GL_LINK_STATUS parameter GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd GL_MAX_DRAW_BUFFERS symbolic constant 2nd 3rd GL_MAX_FRAGMENT_UNIFORM_COMPONENTS symbolic constant 2nd 3rd GL_MAX_LIGHTS symbolic constant GL_MAX_TEXTURE_COORDS symbolic constant 2nd 3rd 4th GL_MAX_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd 4th GL_MAX_TEXTURE_UNITS symbolic constant GL_MAX_VARYING_FLOATS symbolic constant 2nd 3rd GL_MAX_VERTEX_ATTRIBS symbolic constant 2nd 3rd GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd 4th GL_MAX_VERTEX_UNIFORM_COMPONENTS symbolic constant 2nd 3rd gl_MaxLights gl_ModelViewMatrix variable 2nd 3rd gl_ModelViewProjectionMatrix variable GL_MODULATE symbolic constant gl_MultiTexCoord0 variable 2nd gl_MultiTexCoord1 variable 2nd gl_MultiTexCoord2 variable 2nd GL_NEAREST GL_NONE symbolic constant gl_Normal variable 2nd 3rd 4th 5th 6th 7th 8th GL_NORMAL_MAP symbolic constant GL_NORMALIZE symbolic constant gl_NormalMatrix variable 2nd gl_NormalScale variable GL_OBJECT_LINEAR symbolic constant 2nd GL_ONE 2nd GL_ONE_MINUS_DEST_ALPHA, GL_DST_ALPHA blend mode GL_POINT_SMOOTH symbolic constant gl_PointSize variable 2nd 3rd GL_POLYGON_SMOOTH symbolic constant gl_Position variable 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th GL_REFLECTION_MAP symbolic constant GL_REPLACE symbolic constant gl_SecondaryColor variable 2nd 3rd GL_SHADER_SOURCE_LENGTH parameter GL_SHADER_TYPE parameter 2nd GL_SHADING_LANGUAGE_VERSION symbolic constant 2nd GL_SPHERE_MAP symbolic constant GL_SRC_ALPHA 2nd gl_TexCoord[0] variable gl_TexCoord[] array 2nd 3rd GL_TEXTURE_1D GL_TEXTURE_2D GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP gl_TextureMatrix variable gl_TextureMatrix[1] variable GL_VALIDATE_STATUS symbolic constant GL_VERSION symbolic constant gl_Vertex variable 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th GL_VERTEX_ATTRIB_ARRAY_ENABLED parameter GL_VERTEX_ATTRIB_ARRAY_NORMALIZED parameter GL_VERTEX_ATTRIB_ARRAY_SIZE parameter GL_VERTEX_ATTRIB_ARRAY_STRIDE parameter GL_VERTEX_ATTRIB_ARRAY_TYPE parameter GL_VERTEX_PROGRAM_POINT_SIZE symbolic constant GL_VERTEX_PROGRAM_TWO_SIDE symbolic constant GL_VERTEX_SHADER glAccum glActiveTexture 2nd Glaeser, Georg glAlphaFunc Glanville, Steve glAttachObjectARB function glAttachShader function 2nd 3rd 4th 5th 6th glBackMaterial.shininess value glBegin function 2nd glBindAttribLocation function 2nd 3rd 4th 5th 6th 7th 8th 9th glBindAttribLocationARB function glBindBuffer command glBindTexture 2nd glBitmap 2nd glBlendColor glBlendEquation glBlendFunc 2nd glBufferData command glBufferSubData command glCallList function glCallLists function glClear glClearAccum glClearColor glClearDepth glClearStencil glClientActiveTexture glClipPlane function 2nd 3rd glColor function 2nd 3rd glColorMask function glColorPointer function glCompileShader function 2nd 3rd 4th 5th 6th 7th glCompileShaderARB function glCompressedTexImage1D/2D/3D glCompressedTexSubImage1D/2D/3D glCopyPixels glCopyTexImage glCopyTexImage1D/2D glCopyTexImage2D glCopyTexSubImage glCopyTexSubImage1D/2D/3D glCreateProgram function 2nd 3rd 4th 5th glCreateProgramObjectARB function glCreateShader function 2nd 3rd 4th 5th 6th glCreateShaderObjectARB function glCullFace glDeleteObjectARB function glDeleteProgram function 2nd 3rd 4th glDeleteShader function 2nd 3rd 4th glDepthFunc glDepthRange 2nd glDetachObjectARB function glDetachShader function 2nd 3rd 4th glDisable 2nd glDisable function glDisableClientState function glDisableVertexAttribArray function 2nd 3rd glDisableVertexAttribArrayARB function glDrawArrays function 2nd 3rd glDrawBuffer glDrawBuffers function 2nd 3rd 4th 5th 6th glDrawBuffersARB function glDrawElements function glDrawPixels 2nd 3rd 4th glDrawRangeElements function glEnable function 2nd 3rd 4th 5th 6th 7th glEnable/glDisable function 2nd glEnableClientState function 2nd glEnableVertexArrayPointer glEnableVertexAttribArray function 2nd 3rd 4th 5th glEnableVertexAttribArrayARB function glEnd function glEndList function glFinish glFlush glFog 2nd glFrontFace 2nd glFrontMaterial.shininess value glFrustum function glGet function 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th glGetActiveAttrib function 2nd 3rd 4th glGetActiveAttribARB function glGetActiveUniform function 2nd 3rd 4th glGetActiveUniformARB function glGetAttachedObjectsARB function glGetAttachedShaders function 2nd 3rd 4th glGetAttribLocation function 2nd 3rd 4th 5th glGetAttribLocationARB function glGetclipPlane function glGetError function glGetHandleARB function glGetInfoLogARB function glGetLight function glGetMaterial function glGetObjectParameterARB function glGetObjectParameterfvARB function glGetProgram function 2nd 3rd 4th 5th glGetProgramInfoLog function 2nd 3rd 4th glGetProgramiv function glGetShader function 2nd 3rd 4th 5th 6th glGetShaderInfoLog function 2nd 3rd 4th 5th glGetShaderiv function glGetShaderSource function 2nd 3rd 4th glGetShaderSourceARB function glGetString function 2nd 3rd glGetUniform function 2nd 3rd 4th 5th glGetUniformARB function glGetUniformfv function glGetUniformiv function glGetUniformLocation function 2nd 3rd 4th 5th 6th 7th glGetUniformLocationARB function glGetVertexAttrib function 2nd 3rd glGetVertexAttribARB function glGetVertexAttribdv function glGetVertexAttribfv function glGetVertexAttribiv function glGetVertexAttribPointer function 2nd 3rd glGetVertexAttribPointerARB function glGetVertexAttribPointerv function glInterleavedArrays function glLight function 2nd glLightModel function glLineStipple glLineWidth glLinkProgram function 2nd 3rd 4th 5th 6th 7th 8th glLinkProgramARB function glLoadIdentity glLoadMatrix function 2nd glLogicOp gllsProgram function 2nd 3rd 4th gllsShader function 2nd 3rd 4th glMapBuffer function glMaterial glMatrixMode function 2nd 3rd glMultiDrawArrays function glMultiDrawElements function glMultiTexCoord function glMultMatrix function glNewList function glNormal function 2nd 3rd glNormalPointer function Global lighting parameters Global variables and initializers glOrtho function Gloss maps 2nd 3rd Gloss texture glPixelMap function glPixelStore 2nd glPixelTransfer glPixelZoom glPointParameter glPointSize function 2nd glPolygonMode glPolygonOffset function 2nd glPolygonStipple glPopAttrib function glPopClientAttrib function glPopMatrix glPushAttrib function glPushClientAttrib function glPushMatrix glRasterPos function 2nd glReadBuffer function 2nd glReadPixels glRotate function 2nd glScale function 2nd glSeconaryColor function glSecondaryColor function glShadeModel function glShaderSource function 2nd 3rd 4th 5th 6th 7th glShaderSourceARB function GLSL demo GLSL validate GLSL.
[See OpenGL Shading Language] GLSLdemo file GLSLParserTest glStencilFunc glStencilMask function glStencilOp glTexCoord function 2nd 3rd glTexCoordPointer glTexEnv function 2nd 3rd glTexGen function 2nd glTexImage function 2nd 3rd glTexImage1D function glTexImage2D function 2nd glTexImage3D function 2nd glTexParameter function 2nd 3rd 4th glTexSubImage function glTexSubImage1D/2D/3D functions glTranslate function 2nd gluLookAt function glUniform function 2nd 3rd 4th 5th 6th 7th 8th glUniform1i data type 2nd glUniform1iv data type 2nd glUniformARB function glUniformMatrixfv function glUniformv function glUnmapBuffer function gluPerspective function glUseProgram function 2nd 3rd 4th 5th 6th 7th 8th glUseProgramObjectARB function glValidateProgram function 2nd 3rd 4th glValidateProgramARB function glVertex function 2nd 3rd 4th 5th glVertex2 function glVertex3 function glVertex4 function glVertexAttrib function 2nd 3rd 4th 5th 6th 7th 8th 9th glVertexAttrib4 function glVertexAttrib4N function glVertexAttrib4Nub function glVertexAttribARB function glVertexAttribPointer function 2nd 3rd 4th 5th glVertexAttribPointerARB function glVertexPointer function glViewport 2nd glWindowPos GLX routines Glyph bombing application setup diffuse factor fragment shader looping 2nd random number texture scaled texture coordinates vertex shader Glyphs corresponding rotation matrix placing randomly probability of drawing in cell random angle of rotation 2nd random color random offsets scaling size smoothly antialiased edge Gooch shader Gooch shading automatically generating important edges black curves representing important edges color ramp computing colors diffuse reflection factor drawing silhouette edges for simple objects edges rendered as antialiased black lines fragment shader luminance values luminance values conveying information about curvature shading of object specular highlights warm-to-cool color gradient Gooch vertex shader Gooch, Amy Gooch, Bruce goto keyword Gourad shading GPU Gems (Glanville) 2nd 3rd 4th GPU Gems 2 Gradient noise 2nd Gradient vectors 2nd Gradients 2nd 3rd GrainScale variable Gram-Schmidt orthonormalization Grammar OpenGL Shading Language in terms of tokens output of lexical analysis tokens Granite Granite fragment shader Graphics accelerators 2nd Graphics contexts 2nd 3rd Graphics hardware based on programmable processor technology capabilities double buffering exposing programmability parallel processing prorammability RenderMan single-precision floating-point calculations Graphics primitives 2nd Graphics processing pipeline 2nd Grayscale display Grayscale pixel rectangles greaterThan function greaterThanEqual function Gritz, Larry 2nd Gruschel, Jens
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