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Gaussian filter
Gaussian reflectance model
General computation
General convolution shader
Generic attribute index
Generic vertex attribute array
     defining
     enabling or disabling 2nd
Generic vertex attributes 2nd
     associating index with named attribute variables
     explicitly binding to attribute variable
     parameters 2nd
     querying state
     value of
     vertex array pointer for
Geometric functions
Geometric image transforms
Geometric operations
Geometric primitives 2nd
Geometry
     drawing with vertex arrays
     sending data to OpenGL
Geometry specification
getUniLoc function
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH parameter
GL_ACTIVE_ATTRIBUTED parameter
GL_ACTIVE_UNIFORM_MAX_LENGTH parameter
GL_ACTIVE_UNIFORMS parameter
GL_ADD symbolic constant
GL_ATTACHED_SHADERS parameter
GL_AUX0 symbolic constant
GL_AUXi symbolic constant
GL_BACK_LEFT symbolic constant 2nd
GL_BACK_RIGHT symbolic constant
gl_BackColor constant
gl_BackColor variable 2nd 3rd 4th
gl_BackSecondaryColor variable 2nd 3rd 4th 5th
GL_BLEND symbolic constant 2nd
gl_ClipVertex variable 2nd 3rd
gl_Color variable 2nd 3rd 4th 5th
GL_COMBINED_TEXTURE_IMAGE_UNITS constant
GL_COMPILE_STATUS parameter
GL_CURRENT_COLOR symbolic constant
GL_CURRENT_PROGRAM symbolic constant 2nd
Gl_CURRENT_PROGRAM symbolic constant
GL_CURRENT_VERTEX_ATTRIB parameter
GL_DECAL symbolic constant
GL_DELETE_STATUS parameter
GL_DEPTH_COMPONENT 2nd
GL_EXP symbolic constant
GL_EXP2 symbolic constant
GL_EXTENSIONS symbolic constant 2nd
GL_EYE_LINEAR symbolic constant 2nd
GL_FLOAT symbolic constant
GL_FLOAT_MAT2 symbolic constant
GL_FLOAT_MAT3 symbolic constant
GL_FLOAT_MAT4 symbolic constant
GL_FLOAT_VEC2 symbolic constant
GL_FLOAT_VEC3 symbolic constant
GL_FLOAT_VEC4 symbolic constant
gl_fog.color uniform variable
gl_Fog.density variable
gl_Fog.end variable
gl_Fog.start variable
GL_FOG_COORDINATE symbolic constant 2nd
gl_FogFragCoord variable 2nd 3rd
gl_FragColor variable 2nd 3rd 4th 5th 6th 7th
gl_FragCoord variable 2nd
gl_FragData array
gl_FragData variable 2nd
gl_FragDepth variable 2nd 3rd
GL_FRAGMENT_DEPTH symbolic constant 2nd
GL_FRAGMENT_SHADER
GL_FRONT_LEFT symbolic constant
GL_FRONT_RIGHT symbolic constant
gl_FrontColor variable 2nd 3rd 4th 5th 6th 7th
gl_FrontFacing variable 2nd
gl_FrontLightModelProduct.sceneColor variable
gl_FrontSecondaryColor variable 2nd 3rd 4th 5th
GL_INFO_LOG_LENGTH parameter
GL_LEQUAL
GL_LESS
GL_LIGHTING symbolic constant
gl_LightSource[i] uniform variable
GL_LINE_SMOOTH symbolic constant
GL_LINE_WIDTH symbolic constant
GL_LINEAR symbolic constant 2nd
GL_LINK_STATUS parameter
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd
GL_MAX_DRAW_BUFFERS symbolic constant 2nd 3rd
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS symbolic constant 2nd 3rd
GL_MAX_LIGHTS symbolic constant
GL_MAX_TEXTURE_COORDS symbolic constant 2nd 3rd 4th
GL_MAX_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd 4th
GL_MAX_TEXTURE_UNITS symbolic constant
GL_MAX_VARYING_FLOATS symbolic constant 2nd 3rd
GL_MAX_VERTEX_ATTRIBS symbolic constant 2nd 3rd
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS symbolic constant 2nd 3rd 4th
GL_MAX_VERTEX_UNIFORM_COMPONENTS symbolic constant 2nd 3rd
gl_MaxLights
gl_ModelViewMatrix variable 2nd 3rd
gl_ModelViewProjectionMatrix variable
GL_MODULATE symbolic constant
gl_MultiTexCoord0 variable 2nd
gl_MultiTexCoord1 variable 2nd
gl_MultiTexCoord2 variable 2nd
GL_NEAREST
GL_NONE symbolic constant
gl_Normal variable 2nd 3rd 4th 5th 6th 7th 8th
GL_NORMAL_MAP symbolic constant
GL_NORMALIZE symbolic constant
gl_NormalMatrix variable 2nd
gl_NormalScale variable
GL_OBJECT_LINEAR symbolic constant 2nd
GL_ONE 2nd
GL_ONE_MINUS_DEST_ALPHA, GL_DST_ALPHA blend mode
GL_POINT_SMOOTH symbolic constant
gl_PointSize variable 2nd 3rd
GL_POLYGON_SMOOTH symbolic constant
gl_Position variable 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th
GL_REFLECTION_MAP symbolic constant
GL_REPLACE symbolic constant
gl_SecondaryColor variable 2nd 3rd
GL_SHADER_SOURCE_LENGTH parameter
GL_SHADER_TYPE parameter 2nd
GL_SHADING_LANGUAGE_VERSION symbolic constant 2nd
GL_SPHERE_MAP symbolic constant
GL_SRC_ALPHA 2nd
gl_TexCoord[0] variable
gl_TexCoord[] array 2nd 3rd
GL_TEXTURE_1D
GL_TEXTURE_2D
GL_TEXTURE_3D
GL_TEXTURE_CUBE_MAP
gl_TextureMatrix variable
gl_TextureMatrix[1] variable
GL_VALIDATE_STATUS symbolic constant
GL_VERSION symbolic constant
gl_Vertex variable 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
GL_VERTEX_ATTRIB_ARRAY_ENABLED parameter
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED parameter
GL_VERTEX_ATTRIB_ARRAY_SIZE parameter
GL_VERTEX_ATTRIB_ARRAY_STRIDE parameter
GL_VERTEX_ATTRIB_ARRAY_TYPE parameter
GL_VERTEX_PROGRAM_POINT_SIZE symbolic constant
GL_VERTEX_PROGRAM_TWO_SIDE symbolic constant
GL_VERTEX_SHADER
glAccum
glActiveTexture 2nd
Glaeser, Georg
glAlphaFunc
Glanville, Steve
glAttachObjectARB function
glAttachShader function 2nd 3rd 4th 5th 6th
glBackMaterial.shininess value
glBegin function 2nd
glBindAttribLocation function 2nd 3rd 4th 5th 6th 7th 8th 9th
glBindAttribLocationARB function
glBindBuffer command
glBindTexture 2nd
glBitmap 2nd
glBlendColor
glBlendEquation
glBlendFunc 2nd
glBufferData command
glBufferSubData command
glCallList function
glCallLists function
glClear
glClearAccum
glClearColor
glClearDepth
glClearStencil
glClientActiveTexture
glClipPlane function 2nd 3rd
glColor function 2nd 3rd
glColorMask function
glColorPointer function
glCompileShader function 2nd 3rd 4th 5th 6th 7th
glCompileShaderARB function
glCompressedTexImage1D/2D/3D
glCompressedTexSubImage1D/2D/3D
glCopyPixels
glCopyTexImage
glCopyTexImage1D/2D
glCopyTexImage2D
glCopyTexSubImage
glCopyTexSubImage1D/2D/3D
glCreateProgram function 2nd 3rd 4th 5th
glCreateProgramObjectARB function
glCreateShader function 2nd 3rd 4th 5th 6th
glCreateShaderObjectARB function
glCullFace
glDeleteObjectARB function
glDeleteProgram function 2nd 3rd 4th
glDeleteShader function 2nd 3rd 4th
glDepthFunc
glDepthRange 2nd
glDetachObjectARB function
glDetachShader function 2nd 3rd 4th
glDisable 2nd
glDisable function
glDisableClientState function
glDisableVertexAttribArray function 2nd 3rd
glDisableVertexAttribArrayARB function
glDrawArrays function 2nd 3rd
glDrawBuffer
glDrawBuffers function 2nd 3rd 4th 5th 6th
glDrawBuffersARB function
glDrawElements function
glDrawPixels 2nd 3rd 4th
glDrawRangeElements function
glEnable function 2nd 3rd 4th 5th 6th 7th
glEnable/glDisable function 2nd
glEnableClientState function 2nd
glEnableVertexArrayPointer
glEnableVertexAttribArray function 2nd 3rd 4th 5th
glEnableVertexAttribArrayARB function
glEnd function
glEndList function
glFinish
glFlush
glFog 2nd
glFrontFace 2nd
glFrontMaterial.shininess value
glFrustum function
glGet function 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
glGetActiveAttrib function 2nd 3rd 4th
glGetActiveAttribARB function
glGetActiveUniform function 2nd 3rd 4th
glGetActiveUniformARB function
glGetAttachedObjectsARB function
glGetAttachedShaders function 2nd 3rd 4th
glGetAttribLocation function 2nd 3rd 4th 5th
glGetAttribLocationARB function
glGetclipPlane function
glGetError function
glGetHandleARB function
glGetInfoLogARB function
glGetLight function
glGetMaterial function
glGetObjectParameterARB function
glGetObjectParameterfvARB function
glGetProgram function 2nd 3rd 4th 5th
glGetProgramInfoLog function 2nd 3rd 4th
glGetProgramiv function
glGetShader function 2nd 3rd 4th 5th 6th
glGetShaderInfoLog function 2nd 3rd 4th 5th
glGetShaderiv function
glGetShaderSource function 2nd 3rd 4th
glGetShaderSourceARB function
glGetString function 2nd 3rd
glGetUniform function 2nd 3rd 4th 5th
glGetUniformARB function
glGetUniformfv function
glGetUniformiv function
glGetUniformLocation function 2nd 3rd 4th 5th 6th 7th
glGetUniformLocationARB function
glGetVertexAttrib function 2nd 3rd
glGetVertexAttribARB function
glGetVertexAttribdv function
glGetVertexAttribfv function
glGetVertexAttribiv function
glGetVertexAttribPointer function 2nd 3rd
glGetVertexAttribPointerARB function
glGetVertexAttribPointerv function
glInterleavedArrays function
glLight function 2nd
glLightModel function
glLineStipple
glLineWidth
glLinkProgram function 2nd 3rd 4th 5th 6th 7th 8th
glLinkProgramARB function
glLoadIdentity
glLoadMatrix function 2nd
glLogicOp
gllsProgram function 2nd 3rd 4th
gllsShader function 2nd 3rd 4th
glMapBuffer function
glMaterial
glMatrixMode function 2nd 3rd
glMultiDrawArrays function
glMultiDrawElements function
glMultiTexCoord function
glMultMatrix function
glNewList function
glNormal function 2nd 3rd
glNormalPointer function
Global lighting parameters
Global variables and initializers
glOrtho function
Gloss maps 2nd 3rd
Gloss texture
glPixelMap function
glPixelStore 2nd
glPixelTransfer
glPixelZoom
glPointParameter
glPointSize function 2nd
glPolygonMode
glPolygonOffset function 2nd
glPolygonStipple
glPopAttrib function
glPopClientAttrib function
glPopMatrix
glPushAttrib function
glPushClientAttrib function
glPushMatrix
glRasterPos function 2nd
glReadBuffer function 2nd
glReadPixels
glRotate function 2nd
glScale function 2nd
glSeconaryColor function
glSecondaryColor function
glShadeModel function
glShaderSource function 2nd 3rd 4th 5th 6th 7th
glShaderSourceARB function
GLSL demo
GLSL validate
GLSL. [See OpenGL Shading Language]
GLSLdemo file
GLSLParserTest
glStencilFunc
glStencilMask function
glStencilOp
glTexCoord function 2nd 3rd
glTexCoordPointer
glTexEnv function 2nd 3rd
glTexGen function 2nd
glTexImage function 2nd 3rd
glTexImage1D function
glTexImage2D function 2nd
glTexImage3D function 2nd
glTexParameter function 2nd 3rd 4th
glTexSubImage function
glTexSubImage1D/2D/3D functions
glTranslate function 2nd
gluLookAt function
glUniform function 2nd 3rd 4th 5th 6th 7th 8th
glUniform1i data type 2nd
glUniform1iv data type 2nd
glUniformARB function
glUniformMatrixfv function
glUniformv function
glUnmapBuffer function
gluPerspective function
glUseProgram function 2nd 3rd 4th 5th 6th 7th 8th
glUseProgramObjectARB function
glValidateProgram function 2nd 3rd 4th
glValidateProgramARB function
glVertex function 2nd 3rd 4th 5th
glVertex2 function
glVertex3 function
glVertex4 function
glVertexAttrib function 2nd 3rd 4th 5th 6th 7th 8th 9th
glVertexAttrib4 function
glVertexAttrib4N function
glVertexAttrib4Nub function
glVertexAttribARB function
glVertexAttribPointer function 2nd 3rd 4th 5th
glVertexAttribPointerARB function
glVertexPointer function
glViewport 2nd
glWindowPos
GLX routines
Glyph bombing
     application setup
     diffuse factor
     fragment shader
     looping 2nd
     random number texture
     scaled texture coordinates
     vertex shader
Glyphs
     corresponding rotation matrix
     placing randomly
     probability of drawing in cell
     random angle of rotation 2nd
     random color
     random offsets
     scaling size
     smoothly antialiased edge
Gooch shader
Gooch shading
     automatically generating important edges
     black curves representing important edges
     color ramp
     computing colors
     diffuse reflection factor
     drawing silhouette edges for simple objects
     edges rendered as antialiased black lines
     fragment shader
     luminance values
     luminance values conveying information about curvature
     shading of object
     specular highlights
     warm-to-cool color gradient
Gooch vertex shader
Gooch, Amy
Gooch, Bruce
goto keyword
Gourad shading
GPU Gems (Glanville) 2nd 3rd 4th
GPU Gems 2
Gradient noise 2nd
Gradient vectors 2nd
Gradients 2nd 3rd
GrainScale variable
Gram-Schmidt orthonormalization
Grammar
     OpenGL Shading Language in terms of tokens
     output of lexical analysis tokens
Granite
Granite fragment shader
Graphics accelerators 2nd
Graphics contexts 2nd 3rd
Graphics hardware
     based on programmable processor technology
     capabilities
     double buffering
     exposing programmability
     parallel processing
     prorammability
     RenderMan
     single-precision floating-point calculations
Graphics primitives 2nd
Graphics processing pipeline 2nd
Grayscale display
Grayscale pixel rectangles
greaterThan function
greaterThanEqual function
Gritz, Larry 2nd
Gruschel, Jens


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