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l prefix (Hungarian notation) 
language analysis
    action functions  2nd  3rd 
    lexical analysis 
        periods  2nd 
        static vocabulary table initialization  2nd 
        token data structure  2nd 
        token-extraction function  2nd  3rd 
        tokenizers  2nd 
        white space  2nd 
    productions  2nd  3rd 
    semantic analysis  2nd 
    syntactical analysis  2nd  3rd  4th 
    vocabulary 
        action verbs  2nd  3rd 
        prepositions  2nd 
        sample game vocabulary  2nd 
languages
    assembly language  2nd  3rd 
lb (pound) 
learning and memory (AI)  2nd  3rd  4th 
left side major triangles 
length
    of vectors  2nd 
length() function  2nd 
lexical analysis 
    periods  2nd 
    static vocabulary table initialization  2nd 
    token data structure  2nd 
    token-extraction function  2nd  3rd 
    tokenizers  2nd 
    white space  2nd 
libraries
    DirectX
        Debug 
        Retail 
    sound libraries  2nd 
    T3D library  2nd 
    T3DLIB1 library  2nd 
        #define directives  2nd  3rd  4th 
        2D graphic primitives functions  2nd  3rd  4th  5th  6th  7th  8th  9th  10th 
        2D polygon functions  2nd  3rd  4th  5th  6th  7th  8th 
        bitmap functions  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th 
        data types  2nd  3rd  4th  5th  6th 
        DirectDraw support functions  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th 
        engine architecture  2nd 
        globals  2nd  3rd 
        macros  2nd 
        math and error functions  2nd  3rd  4th  5th  6th  7th 
        palette functions  2nd  3rd  4th  5th  6th  7th  8th  9th 
        structures  2nd  3rd  4th  5th  6th 
        T3DCONSOLE2.CPP  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th 
        utility functions  2nd  3rd  4th  5th 
    T3DLIB3 sound library  2nd 
        DirectMusic API wrapper  2nd  3rd  4th  5th  6th 
        DirectSound API wrapper  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th 
        globals  2nd 
        header file  2nd 
        types  2nd 
library files (Outpost) 
line intersections  2nd  3rd  4th  5th  6th  7th 
line segments.  [See vectors]
line styles (pens) 
linear combinations of vectors  2nd 
linear momentum (collisions) 
lines
    clipping  2nd  3rd  4th  5th  6th 
        Cohen-Sutherland algorithm  2nd  3rd  4th  5th  6th  7th  8th  9th 
    computing intersection of
        general form  2nd 
        horizontal lines 
        matrix form  2nd  3rd  4th 
        Point Slope form  2nd  3rd  4th 
        vertical lines 
        Y-Intercept form 
    drawing  2nd  3rd  4th  5th 
        BresenhamÕs algorithm  2nd  3rd  4th  5th  6th  7th 
        Draw_Line() method  2nd  3rd  4th 
        Run-Slicing algorithm 
        Symmetric Double Step algorithm 
    functions
        Clip_Line() 
        Draw_Clip_Line()  2nd 
        Draw_Line() 
        Draw_Pixel() 
        Draw_Rectangle() 
        HLine() 
        VLine() 
    intersection of  2nd  3rd  4th  5th  6th  7th 
LineTo() function  2nd 
linguistic variables (fuzzy logic)  2nd  3rd 
linked lists
    adding nodes to  2nd  3rd 
    advantages and disadvantages  2nd 
    creating  2nd 
    defined 
    deleting nodes from  2nd  3rd  4th 
    doubly linked lists  2nd 
    head pointers 
    tail pointers 
    traversing  2nd 
listings.  [See code listings]
lists
    clip lists  2nd 
        RGNDATA structure 
        RGNDATAHEADER structure 
        SetClipList() method 
    linked lists
        adding nodes to  2nd  3rd 
        advantages and disadvantages  2nd 
        creating  2nd 
        defined 
        deleting nodes from  2nd  3rd  4th 
        doubly linked lists  2nd 
        head pointers 
        tail pointers 
        traversing  2nd 
Load_Animation() method 
Load_Bitmap_File() method  2nd  3rd  4th  5th  6th 
Load_Frame_BOB() method  2nd 
Load_Image_Bitmap() method  2nd  3rd 
Load_Image_Bitmap16() method  2nd 
LoadBitmap() function 
LoadCursor() function  2nd  3rd 
loader application (MIDI)  2nd 
LoadIcon() function  2nd 
LoadImage() function  2nd 
loading
    .WAV files  2nd  3rd  4th  5th  6th  7th  8th 
    bitmap files
        16-bit bitmaps  2nd 
        24-bit bitmaps  2nd 
        8-bit bitmaps  2nd  3rd 
        Load_Bitmap_File() function  2nd  3rd  4th 
        LoadBitmap() function 
        LoadImage() function  2nd 
    cursors  2nd 
    icons  2nd 
    menus  2nd  3rd  4th  5th  6th 
    MIDI files 
        DMusic_Load_MIDI() method  2nd  3rd 
        DMUSIC_MIDI structure 
        loader application  2nd 
    strings  2nd 
LoadMenu() function 
LoadString() function 
Lock() method  2nd  3rd 
locking
    DirectSound buffers  2nd 
    surface memory  2nd  3rd 
logic
    fuzzy.  [See fuzzy logic]
logic (games) 
look-up tables  2nd  3rd 
lookup tables
    color transforms  2nd  3rd 
loop unrolling  2nd  3rd 
loops
    busy loops 
    event loops
        main event loops  2nd  3rd 
        real-time event loops  2nd  3rd  4th 
    input loops  2nd 
    Shadow Land  2nd 
    unrolling  2nd  3rd 
loops (game)
    timing and synchronization  2nd  3rd  4th 
loops.  [See game loops]
lp prefix (Hungarian notation) 
Lparam parameter (WinProc) 
Lparam parameter (WM_CHAR message) 
lpcaption parameter (MessageBox() function) 
lpClassName parameter (CreateWindowEx() function) 
lpcmdline parameter (WinMain() function) 
lpCursorName field (WNDCLASSEX structure)  2nd 
lpDDBltFx parameter (Blt() method) 
lpDDScrSurface parameter (BltFast() method) 
lpDDSrcSurface parameter (Blt() method) 
lpDestRect parameter (Blt() method) 
lpfnWndProc field (WNDCLASSEX structure) 
lpHandles parameter (WaitForMultipleObjects() function) 
lpIconName field (WNDCLASSEX structure) 
lPitch field (DDSURFACEDESC2 structure) 
lplpDirectInput parameter (DirectInput8Create() method) 
lpParam parameter (CreateWindowEx() function) 
lpParameter parameter (CreateThread() function) 
lpScrRect parameter (BltFast() method)  2nd 
lpSrcRect parameter (Blt() method) 
lpStartAddress parameter (CreateThread() function) 
lpSurface field (DDSURFACEDESC2 structure) 
lpszClassName field (WNDCLASSEX structure) 
lpszMenuName field (WNDCLASSEX structure) 
lpszName parameter (LoadImage() function) 
lptext parameter (MessageBox() function) 
lpThreadAttributes parameter (CreateThread() function) 
lpThreadId parameter (CreateThread() function) 
lpWindowName parameter (CreateWindowEx() function) 
LTGRAY_BRUSH stock object 

 




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