Compiling OutpostCompiling Outpost is no different than compiling any other demo you have created so far. Figure 15.17 illustrates the components needed to compile and run the project. Figure 15.17. The software archi-tecture of Outpost.Take a look in the next sections to see these components in more detail. Compilation Files
TIP You must include the DirectX library files in your project. Setting the search path is not enough. In addition, you must set the search path to find the DirectX .H header files in the DirectX SDK installation directory. Runtime Files
And of course, you need the DirectX run-time files on your system. Finally, all the 3D models are in OUTMODELS\, so feel free to do what you want with them. But if I see them in a Star Trek movie, I want royalties! |