[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[Q]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
hand weapons
2nd
3rd
handling movement
2nd
heads classifiers
heterogeneous computational models hierarchical state machines
2nd
hidden Markov model
2nd
hierarchical architectures
hierarchical models
hierarchical state machines
2nd
3rd
4th
advantages
custom semantics
2nd
disadvantages
heterogeneous computational models
2nd
hierarchies
2nd
3rd
4th
5th
6th
7th
8th
9th
interaction semantics
2nd
levels of detail
2nd
3rd
4th
5th
master/slave relationships
2nd
nested states
2nd
3rd
stacks
2nd
3rd
hierarchies hierarchical state machines
2nd
3rd
4th
5th
6th
7th
8th
9th
moods
2nd
3rd
reinforcement learning
2nd
hierarchy of genetic algorithms
high-level specifications FEAR (Flexible Embodied Animat 'Rchitecture)
2nd
high-level understanding
Hoff, Marcian Adaline (adaptive linear neurons)
Holland, John
human/machine interaction emotions
2nd
3rd
4th
hybrid decomposition
hybrid interpreters RBSs (rule-based systems)
hybrid solutions
hypothesize-test cycles backward-chain interpreters
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