Add a module that lets the user interactively query the database. Begin with a page that allows the user to type in an agent's name and returns data based on that agent.
Once the basic functionality of an "agent search" program is done, add checkboxes that allow certain aspects of the agent to be displayed (operation and skills).
Build programs that allow searching on other aspects of the data, including skills and operations.
Modify the spy master database to support another data set.