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17.6. The Pixmap Image Type

Applications often use pixmaps rather than bitmaps for their icon images, because pixmaps provide more than two colors. Here's how to do that:

my $pixmap = $mw->Pixmap(-file => 'Icon.xpm');
$mw->Icon(-image => $pixmap);

Pixmaps are plain text, so they easily embed in your Perl/Tk program. The Pixmap constructor has only one other option, -data, for just such a case. The following Pixmap has four RGB colors: white, black, tabby-orange, and green, represented by the characters " ", ., X, and o, respectively.

my $pixmap_data = <<'end-of-x11-pixmap-data';
/* XPM */
static char * Icon_xpm[] = {
"32 32 4 1",
"     c #FFFFFFFFFFFF",
".    c #000000000000",
"X    c #FFFFBDBD0000",
"o    c #0000FFFF0000",
"                                ",
"       ..                ..     ",
"      ...               ...     ",
"      .X..             .....    ",
"     ..XX..            ......   ",
"     .X..X.           ...X...   ",
"    ..X.X.X. .......  .......   ",
"    .X.XXX....XXXXX...........  ",
"   ..X.X..XXXXXXXXXXXX........  ",
"   .XX...XXXXXXXXXXXXXXX......  ",
"   .X..XXXXXXXXXXXXXXXXXX.....  ",
"   ...XXXXXXXXXXXXXXXXXXXX....  ",
"   .XXXXXXXXXXXXXXXXXXXXXXX...  ",
"   .XXXXXXXXXXXXXXXXXXXXXXXXX.  ",
"  ..XXX.....XXXXXXX.....XXXXX.  ",
"  .XXX.ooooo.XXXXX.ooooo.XXXX.  ",
"  .XX.ooooo.o.XXX.o.ooooo.XXX.  ",
" ..XX.ooooooo.XXX.ooooooo.XXX.  ",
" .XXXX.ooooo.XXXXX.ooooo.XXXXX. ",
" .XXXXX.....XXXXXXX.....XXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXX.XXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXXXXXXX. ",
"..XXX..XXXXXXXXXXXXXXXXXXXXXXXX.",
".XXX.XX.XXXXXXXXXXXXXXXX...XXX..",
".XX.XX.XXXXXXXXXXXXXXXX..XX.XX..",
".XX.X.X.XXXXX.XXX.XXXXX.X.XXX...",
".XXXX.X.XXXXXX...XXXXXXX.X.XX.X.",
"..XXX.X.XXXXXXXXXXXXXXXX.X.XX.X.",
".X.XXXXXXXXXXXXXXXXXXXXX.XXX.XX.",
".XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX."};
end-of-x11-pixmap-data

$mw->Icon(-image => $mw->Pixmap(-data => $pixmap_data));





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