Forms provide us with a way of grouping together HTML interaction elements with a common purpose. For example, a form may contain elements that enable the input of a user's data for registering on a website. Another form may contain elements that enable the user to ask for a car insurance quote. It's possible to have a number of separate forms in a single page. We don't need to worry about pages containing multiple forms until we have to submit information to a web server—then we need to be aware that only the information from one of the forms on a page can be submitted to the server at once.
To create a form, we use the <form> and </form> tags to declare where it starts and where it ends. The <form> tag has a number of attributes, such as the action attribute, which determines where the form is submitted to, the method attribute, which determines how the information is submitted, and the target attribute, which determines the frame to which the response to the form is loaded.
Generally speaking, for client-side scripting where we have no intention of submitting information to a server, these attributes are not necessary. These properties will come into play in a later chapter when we look at programming server pages. For now the only attribute we need to set in the <form> tag is the name attribute, so that we can reference the form.
So, to create a blank form, the tags required would look something like this:
<form name="myForm"> </form>
You won't be surprised to hear that these tags create a Form object, which we can use to access the form. We access this object in two ways.
First, we can access the object directly using its name—in this case, document.myForm. Alternatively, we can access the object through the document object's forms[] array property. Remember that in the last chapter we talked about the document object's images[] array and how we could manipulate it like any other array. The same applies to the forms[] array, except that instead of each element in the array holding an IMG object, it now holds a Form object. For example, if our Form was the first Form in the page, we would reference it using document.forms[0].
Many of the attributes of the <form> tag can be accessed as properties of the Form object. In particular, the name property of the Form object mirrors the name attribute of the <form> tag.
Let's have a look at an example that uses the forms array. Here we have a page with three forms on it. Using the forms[] array, we access each Form object in turn and show the value of its name property in a message box.
<html> <head> <script language="JavaScript" type="text/javascript"> function window_onload() { var numberForms = document.forms.length; var formIndex; for (formIndex = 0; formIndex < numberForms; formIndex++) { alert(document.forms[formIndex].name); } } </script> </head> <body language=JavaScript type="text/javascript" onload="window_onload()"> <form name="form1"> <p>This is inside form1</p> </form> <form name="form2"> <p>This is inside form2</p> </form> <form name="form3"> <p>This is inside form3</p> </form> </body> </html>
Save this as ch6_examp1.htm. When you load it into your browser, you should see three alert boxes, each of which shows a name of a form.
Within the body of the page we define three forms. Each form is given a name and contains a paragraph of text.
Within the definition of the <body> tag, the window_onload() function is connected to the window object's onload event handler.
<body language=JavaScript onload="return window_onload()">
This means that when the page is loaded, our window_onload() function will be called.
The window_onload() function is defined in a script block in the head of the page. Within this function we loop through the forms[] array. Just like any other JavaScript array, the forms[] array has a length property, which we can use to determine how many times we need to loop. Actually, because we know how many forms there are we could just write the number in. However, here I'm demonstrating the length property, since it is then easier to add to the array without having to change the function. Generalizing your code like this is a good practice to get into.
The function starts by getting the number of Form objects within the forms array and stores it in variable numberForms.
function window_onload() { var numberForms = document.forms.length;
Next we define a variable, formIndex, to be used in our for loop. After this comes the for loop itself.
var formIndex; for (formIndex = 0; formIndex < numberForms; formIndex++) { alert(document.forms[formIndex].name); }
Remember that since the indices for arrays start at zero, our loop needs to go from an index of 0 to an index of numberForms – 1. We do this by initializing the formIndex variable to zero, and setting the condition of the for loop to formIndex < numberForms.
Within the for loop's code, we pass the index of the form we want (that is, formIndex) to document.forms[], which gives us the Form object at that array index in the forms array. To access the Form object's name property, we put a dot at the end of the name of the property, name.
The HTML form controls commonly found in forms, which we will look at in more detail shortly, also have corresponding objects. One way of accessing these is through the elements[] property of the Form object. This is an array just like the forms[] array property of the document object that we have just seen. The elements[] array contains all the objects corresponding to the HTML interaction elements within the form, with the exception of the little-used <input type=image> element. As we'll see later, this property is very useful for looping through each of the elements in a form. For example, we could loop through each element to check that it contains valid data prior to submitting the form.
Being an array, the elements[] property of the Form object has the length property, which tells us how many elements are in the form. The Form object also has the length property, which also gives us the number of elements in the form. Which of these you use is up to you since both do the same job, although writing document.myForm.length is shorter, and therefore quicker to type and less lengthy to look at in code, than document.myForm.elements.length.
When we submit data from a form to a server, we normally use the submit button, which we will come to shortly. However, the Form object also has the submit() method, which does nearly the same thing. It differs in that it does not call the onsubmit event handler for the submit event of the Form object.
Recall that in the last chapter we saw how return values passed back from an event handler's code can affect whether the normal course of events continues or is cancelled. We saw, for example, that returning false from a hyperlink's onclick event handler causes the link's navigation to be cancelled. Well, the same principle applies to the Form object's onsubmit event handler, which fires when the user submits the form. If we return true to this event handler, the form submission goes ahead; if we return false, the submission is cancelled. This makes the onsubmit event handler's code a great place to do form validation; that is, checking that what the user has entered into the form is valid. For example, if we ask for the user's age and she enters "mind your own business," we can spot that this is text rather than a valid number and stop her from continuing. We'll see this in action when we look at server-side scripting in Chapter 16.
In addition to there being a reset button, which we will discuss later in the chapter, the Form object has the reset() method, which clears the form, or restores default values if these exist.
Creating blank forms is not exactly exciting or useful, so now let's turn our attention to the HTML elements that provide interaction functionality inside our forms.