Changes the displayed text for the specified menu item.
void _SetItemText(MENUID menuid, ITEMID itemid, char FAR *text) MENUID menuid; /* Menu identifier. */ ITEMID itemid; /* Menu item identifier. */ char FAR *text; /* Text. */ |
Remarks
The menu item can be either a menu title or a bar.
For more information on how to create an API library and integrate it with Visual FoxPro, see Accessing the Visual FoxPro API.
Example
The following example builds a menu with three items. It then changes the item text using _SetItemText(В ).
Visual FoxPro Code
В | Copy Code |
---|---|
SET LIBRARY TO SETITEXT |
C Code
В | Copy Code |
---|---|
#include <pro_ext.h> FAR SetItemTextEx(ParamBlk FAR *parm) { MENUID menuId; ITEMID itemId; Point loc; menuId = _GetNewMenuId(); _NewMenu(MPOPUP, menuId); itemId = _GetNewItemId(menuId); _NewItem(menuId, itemId, -2, "\\<1st item"); itemId = _GetNewItemId(menuId); _NewItem(menuId, itemId, -2, "\\<2nd item"); itemId = _GetNewItemId(menuId); _NewItem(menuId, itemId, -2, "\\<3rd item"); loc.v = 10; loc.h = 20; _SetMenuPoint(menuId, loc); _ActivateMenu(menuId); _Execute("WAIT WINDOW 'Original item text'"); _SetItemText(menuId, _GetItemId(menuId, 0), "This was the 1st item"); _SetItemText(menuId, _GetItemId(menuId, 1), "This was the 2nd item"); _SetItemText(menuId, _GetItemId(menuId, 2), "This was the 3rd item"); _Execute("WAIT WINDOW 'New item text'"); _DisposeMenu(menuId); } FoxInfo myFoxInfo[] = { {"ONLOAD", (FPFI) SetItemTextEx, CALLONLOAD, ""}, }; FoxTable _FoxTable = { (FoxTable FAR *) 0, sizeof(myFoxInfo)/sizeof(FoxInfo), myFoxInfo }; |